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Old Apr 07, 2006, 10:22 PM // 22:22   #1
Forge Runner
 
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Default Concept Class: Drunk

This is profession that deals greatly in the the power of alcohol.

Weapons

Bar Stool
Chair

Offhands

Pint glass

Attributes

Tipsy
For each point on tipsy the amount of time you remain drunk increases.

Drink Mastery
Drunk mastery is a range of skills that requires a combination of alcohol mixes to do a drunk damage combo of damage.

Bar Stool Mastery
Bar stool mastery is the great art of fighting with a bar stool. Skills for this boost the critical hit rate with bar stool type weapons.

Drunkard
Skills that can boost offensive capability and evasion use drunk points.
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Old Apr 07, 2006, 10:35 PM // 22:35   #2
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Haha, cute idea, I love it!
Too bad it doesn't really seem like it would fit the game too well o.o

Perhaps he should have a powerful vomiting skill?

Actually..drunken style fighting does kinda fit Factions a bit..
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Old Apr 07, 2006, 10:38 PM // 22:38   #3
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Haha funny. But no.
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Old Apr 07, 2006, 10:46 PM // 22:46   #4
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Quote:
Originally Posted by Lady Lorwinia
Haha funny. But no.
If I we're serious there would be far more detail.
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Old Apr 07, 2006, 10:53 PM // 22:53   #5
Desert Nomad
 
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Seems like a lot of detail to me! =P

edit : Dwarvern Ale should have some special effect on the Drunk.
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Old Apr 07, 2006, 10:59 PM // 22:59   #6
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Quote:
Originally Posted by Opeth11
Seems like a lot of detail to me! =P

edit : Dwarvern Ale should have some special effect on the Drunk.
Dwavern Ale makes Drunk gain 3 extra points of drunken energy. XD
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Old Apr 07, 2006, 11:01 PM // 23:01   #7
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Guild: Legacy of Echovald [Echo]
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Quote:
Originally Posted by Opeth11
Seems like a lot of detail to me! =P

edit : Dwarvern Ale should have some special effect on the Drunk.
A pint of ale = hidden skill:

Lose all adrenaline. Perform a roundhouse kick that deals 50...250 damage to all adjacent creatures. 95% chance of failure with BAL 0.15 or more. If roundhouse kick fails, you become dazed and crippled for 5 hours.
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Old Apr 07, 2006, 11:23 PM // 23:23   #8
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Location: DISNEYLAND!
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"D/W r3 LF chuck norris spike group!"
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Old Apr 07, 2006, 11:25 PM // 23:25   #9
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Quote:
Originally Posted by ColaManiac
"D/W r3 LF chuck norris spike group!"
Quote:
Originally Posted by DFrost
A pint of ale = hidden skill:

Lose all adrenaline. Perform a roundhouse kick that deals 50...250 damage to all adjacent creatures. 95% chance of failure with BAL 0.15 or more. If roundhouse kick fails, you become dazed and crippled for 5 hours.
Those are classics. xD
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Old Apr 07, 2006, 11:27 PM // 23:27   #10
Desert Nomad
 
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Guild: [TYW] "The Young World"
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Drinking and posting in a forum does not mix
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Old Apr 07, 2006, 11:35 PM // 23:35   #11
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Quote:
Originally Posted by Silent Kitty
Drinking and posting in a forum does not mix
I've never actually drunk before. Spat out the first sip I had. Can't stand the taste. This is just me bored.
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Old Apr 08, 2006, 03:50 AM // 03:50   #12
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omg i love it...the idea is great...Sundering Beer Bong of Consumption and a Hip Flask of Fortitude...and there's no telling the personal experiences i could use to come up with attacks, for example, Projectile Vomiting: This skill has half the normal range; drink dwarven till everything is blurry and spin 4 times, dealing 1-67 damage per spin, at the end of spin, those in the direction you are facing get sprayed with pungent mixture of Jack and fake plastic fruit( "Eat this for a dollar? Hell yes I will!). Those hit by spray are diseased for 12 seconds. This skill caused dazed, blind, and disease...Oh, what the hell is wrong with me?
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Old Apr 08, 2006, 03:59 AM // 03:59   #13
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http://www.guildwarsguru.com/forum/s...ad.php?t=39641

Similar-ish idea, in the drunk concept.

[Just reminded me a bit of that when I saw this.]
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Old Apr 08, 2006, 04:01 AM // 04:01   #14
Desert Nomad
 
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Methinks he should be able to hold beer cans in his special garbage bag inventory and trade them in for a deposit!
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